Illustrations

Warm geometry. Our illustrations use the same shapes our product uses — rounded rectangles, pills, the occasional arc — in a small, fixed palette. They're quiet. They never try to be the loudest thing on screen.

Style

One voice across thirty-two spots

Every illustration is built from the same kit: two weights of stroke, a cream background, and the accent orange for highlight only. No rendering, no gradients, no three-quarter perspective.

Palette

Four colors, forever

Illustrations live in this closed palette. Adding a fifth color dilutes the brand — if a scene seems to need more, the scene is wrong.

Ink · #111
Cream · bg only
Accent · #D97757
Paper · #FFFFFF
Principles

How we draw

01 · Shape

Geometry, not hand-drawn

Every shape is a rectangle, circle, arc, or straight line. No bézier flourishes, no organic curves, no texture.

02 · Stroke

8px on a 200px canvas

Illustration scales, but the stroke ratio doesn't. An illustration at 400px still uses the proportional equivalent of 8px on 200px.

03 · Accent use

One thing is orange

The accent belongs on exactly one element per spot. It's the eye's anchor — two orange things in the same scene fight each other.